Director of the Arts, Toby Clark and lecturer Phil Romeo chose the UK finalists who will represent the UK at the international finals being held in Kazan, Russia in August 2019.
Toby and Phil worked alongside WorldSkills Chief Expert Mike Spence to identify the next generation’s top talent in the growing international multi-billion pound business of 3D Digital Game Art.
They were invited because Bedford College, part of The Bedford College Group, is one of a limited number of Further Education locations in the UK offering a computerised design course covering animation and games.
Lecturer Phil explains the fast-moving the field: “It literally changes from month to month and this means that students are sometimes the ones who recognise a new trend or technique that has just ‘dropped’ for us all to look into together.
“We have a class of 30, with many more interested in studying with us, who collaborate in sharing the latest ideas whilst learning the professional disciplines of the industry.
“The WorldSkills competition was all about the design and technical processes involved in creating a character outfit suitable for a modern video game.
“This covered concept art, 3D modelling, texture art, rigging and finally animating to a professional standard.”
Phil, aged 31 from Shefford, is a designer in his own right – having created a number of pilots and is pictured here with one of his early pieces of work.
To enhance the expertise on offer at the college, industry experts are regularly invited to talk to students.
Andy Kind, VFX Supervisor from the world-leading Framestore of London, recently shared an insight into the work he’s created forFantastic Beasts and the Crimes of Grindelwald.
Phil commented: “It was real kudos to have someone from Framestore here. They explained that the career options were very flexible but it is more about having a passion and desire to learn that is important.
“Being prepared to start at the bottom and learning with team is often the way in.”